Here are the people that have worked on Geocrack2D and Geocrack3D.
Brian Hardeman (Assistant Scientist) is responsible for the topological
data base and overall Geocrack3D design, particularly the user interface.
Sarang Kulkarni (right) and Daniel Swenson. Kulkarni is implementing the object-oriented
finite element solution in C++. Swenson has written a small part of the 3D code, but
mainly tries to keep up. This picture shows the blue New Mexico sky at the Rio
Grande Gorge Bridge near Taos. At 650 feet above the river, this is the second
highest bridge in the United States.
Tan Liu will be continuing Kulkarni's work, adding
heat transfer and elastic solution. Here he is in New Mexico in front of a bed and
breakfast that he visited with his fiancee.
Mark James (see picture below) helped us during design of the finite element program and with general ideas during the entire development.
Daniel Swenson (left) and son, Aaron,
working on the 61 Willys (note T-shirt). Swenson still makes upgrades and bug fixes
to Geocrack2D.
Bob DuTeaux (left) and Brian Hardeman. Bob worked at Los Alamos,
helping to run tests and used Geocrack2D for analysis. Brian added tracers, got
everything under source control, and did a lot of miscellaneous maintenance. This
picture was taken at the Fenton Hill site, during operation.
Tim Sprecker added heat transfer. He
was also the first person to make the whole code work, spending a lot of time checking
every menu, etc.
Mel Beikmann finished the coupling of the fluid flow and structure solution. This allowed us to reliably obtain converged solutions.
Rick Martineau moved the code to the Sun workstations, including the graphics display.
Mark James (left) and Daniel
Swenson. Mark added the first coupling between the fluid and structure
solutions. This shows Mark's Ph.D. graduation. His thesis was nonlinear crack
propagation modeling.
Shun-Lung Su solved the fluid flow problem.